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The 2nd International
Robot Olympiad Game Rules |
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| Group |
Category |
Regular
Category |
Elementary
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Robot Race |
Robot Shooting |
Robot Line Tracing |
| Middle |
Legged Robot |
Robot Adventure |
Robot Line Tracing
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| High |
Robot
Soccer |
| Open
Category |
Dancing
Robot Contest |
| Animal
Robot Contest |
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1.
General Rules |
2.
Division of Competition |
3.
Game Categories |
4.
Playing Field Rules |
5.
Robot Rules |
6.
Rules for Each Game |
7.
Open Categories |
8.
Ranking Provision |
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Article 1(Title)
This provision is called Robot Olympiad Game
Rule. |
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Article 2(Purpose)
This provision is to provide several game
items to manage the Regular or Free robot
tournament effectively that are held by International
Robot Olympiad Committee. |
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Article 3 (Application)
This provision is applied to the staff participating
in International Robot Olympiad held by International
Robot Olympiad Committee and participants
and members of Robot Olympiad |
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Article 4 (The Others)
If some situation that is not stated in this
provision happens, judge committee belonging
to International Robot Olympiad Committee
will judge and decide. |
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| Chapter2.
Division of Competition |
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Article 5 (National
Competition)
1) It is called National Competition consist
of domestic participants held by 2001 Hong
Kong Robot Olympiad Committee.
2) The Hong Kong competitions were held on
May 26 (Primary & Secondary) at The Hong
Kong Polytechnic University, July 10 (Secondary),
& July 11 (Primary) at Hong Kong Institute
of Vocational Education (Tsing Yi). |
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Article 6 (International
Competition) 1)
It is called International Competition consist
of international, domestic participants held
by International Robot Olympiad Committee.
2) International Robot
Olympiad competition is held once a year.
2001 International competition will be held
in Hong Kong on 3 November at the University
of Science and Technology. |
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| Chapter3.
Game Categories |
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Article 7 (Change
of Game Categories)
International Robot Olympiad game categories
are divided into regular category and free
category. Each category of competition can
be changed to new category every year. |
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Article 8 (Game Categories)
1) Regular Category
a. Elementary (Primary) School
Group ? Robot Race, Robot Shooting, Robot
Line Tracing b. Middle
(Secondary) School Group ? Legged Robot, Robot
Adventure, Robot Line Tracing 2)
Free Category a. Dancing
Robot b. Animal Robot
Contest
This category is to make real robot based
on scientific creativity using LEGO Dacta
and other materials.
This category is judged and awarded which
is to be held separately from regular category.
The teams who are participating regular category
can also participate for free category. |
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| Chapter4.
Playing Field Rules |
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Article 9 (Basic Rule)
1) Playing field
is made of wood and colored characteristics
of each game. 2) Organization
committee can change the standard and quality
of playing field every year. |
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Article 10 (Rules
in each category) 1) Elementary
(Primary) School Group |
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1.1) Playing Field
of Robot Race
The width of racetrack is 50
cm and the Length is 250cm excluding
start/finish and turning zone.
The turning post is around 16cm in diameter,
10cm high and placed in the middle of
black turning line.
Playing field is designed to play two
robots at the same time and has under
10cm high walls in the middle and around.
The color of board is white. Start/finish
and turning zones are marked under 2.5
cm wide black lines.
Start zone which is also finish zone
and turning zone are 50cm in length.
(The width is 50cm) |
1.2) Playing Field
of Robot Shooting
The playing field is rectangle of width
120cm * length 220cm.
The color of board is green and start
line is black and next is green, white,
black, and white again in sequence.
The basket is 13cm in diameter at a
height of 23cm. |
1.3) Playing Field
of Robot Line Tracing
The dimension and shape of playing field
is 200 cm (L) * 160 cm (w).
The Route is in black color, the floor
will be white and the width will be
2.5 cm. |
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2) Middle (Secondary)
School Group |
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2.1) Playing field
of Legged Robot.
The distance of robot race is over 200cm
long and 50cm wide.
Playing field is designed to play two
robots at the same time and has 10cm
high walls in the middle and around.
The color of board is white and start
zones are marked under 2.5 cm black
lines.
There are several turning lines at regular
intervals of 30cm long in the field.
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2.2) Playing field
of Robot Line Tracing
The dimension of playing field is 210cm
¡¿ 180cm.
The space between the lines is around
18cm, and the line is 2.5cm in width.
The color of board is white, and line
color is black.
The T-course area is blue. |
2.3) Playing field
of Robot Adventure
The size of playing field is square
of length 150cm.
The width of racing passage is 25cm.
The slope of pivoted ramp is under 45¡Æ.
The kinds of obstacle are pivot, ramp,
etc.
There is a starting zone each at the
upper left and lower right corner of
the playing field.
The dimension of the starting zone is
a 25 cm square. |
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Article 11 (Basic
Condition of Robot) 1)
Every team in Elementary (Primary) and Middle
(Secondary) school group should build their
robot using only one LEGO Dacta Team Challenge
Set. 2) Approval of committee
is needed when other building parts are needed.
3) Committee will offer additional
necessary parts. 4) Every
team in elementary and middle school group
should build their robot using LEGO Dacta
Robolab software. 5)
Organizing committee will decide items and
specification of robot and software every
year. |
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Article 12(Rule of
robot in each match) 1)
Elementary (Primary) School Group |
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1.1) Robot Race
The number of motors used for each robot
is limited to two.
The robot should small enough to fit
in the start zone.
Every robot should use only light sensor.
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1.2) Robot Shooting
This game allows using additional elastic
string besides the standard robot kit.
The length of shooting robot, including
its stretched arms must be in 40cm.
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1.3) Robot Line Tracing
The number of motors and light sensors
is limited to maximum 2 each.
The maximum size of the robot is 18cm
(length) x 15cm (width) |
2) Middle (Secondary)
School Group 2.1)
Legged Robot
The robot should walk with leg, not
wheels. No rotational motion is allowed.
The size of robot is limited to 30cm
¡¿50cm
Light sensor and touch sensor are available
and the number of sensors used are limited
to maximum of 2 in all. |
2.2) Robot Line Tracing
The maximum size of the robot is 18cm
(length) x 15cm (width)
The number of motors and light sensors
is limited to maximum 2 each. |
2.3) Robot Adventure
The size of robot should small enough
to fit in the start zone. (Max. 25cm
x 25cm)
The sensor is limited to touch sensor
(maximum 2). |
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| Chapter6.
Game Rules in each game |
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Article 13(General
Rules) 1) Two
of three games are to be selected in regular
category. 2) The selection
of games is to be decided by judges committee
organized by IROC. 3)
Announcement of game item is to be open on
the beginning day of competition. 4)
In the first preliminary round, each team¡¯s
robot will have three trials and the referee
will count it¡¯s best score. The best 8 teams
will progress through to the second round.
5) The second and subsequent
rounds will be decided through a knock out
competition. 6) The team
that wins 2 out of 3 trials can progress to
the next round. 7) The
re-match may be held by the decision of referees
if neither robot can complete the course due
to an outside interference nor the malfunction
caused by the playing field condition.
8) Referees have the ultimate
authority during the competition; all participants
must obey their ruling. 9)
If there are some objections in the decision
of referee only team leader can request the
objection to the committee. 10)
Any objection should be raised before the
next match begins, otherwise it will not be
entertained. 11) None
of the participants will be allowed in the
playing field except team leader. 12)
None of the participants will be allowed to
move or touch the robot once the game starts,
otherwise it will lead to disqualification.
13) There will be a maximum
of 2 time-outs of 1 minute each for each team.
14) All the game rules of
International Robot Olympiad is subject to
change by referee committee. 15)
Changed rules should be announced to all the
participants before the game starts. |
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Article 14(Game rules
in each game) 1)
Elementary (Primary) School Group |
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1.1) Robot Race
Racing time is measured from the time
the robot starts from the start zone
and turns the turning post to its front
part of body gets in the start line.
Robot cannot go over the start line
when it starts.
Two robots will be competed in the game
field.
Robots that do not turn the turning
post will be disqualified. |
1.2) Robot Shooting
The robot body cannot go over the start
line when it starts.
Once started, the robot should move
to the black-shooting zone for shooting
(any part of the robot stay on that
zone will do). Score will not be counted
if shooted from any other region.
The ball used in the game is usual ping-pong
ball, after the robot tries one shot,
it should go back completely beyond
the starting line and start the next
shooting.
Only team leader is allowed to place
the ball on the robot beyond the starting
line.
Each robot is given 2 minutes during
this game, and the team that put in
most balls shall be the winner.
One goal receives one point. |
1.3) Robot Line Tracing
u Racing time is measured from the time
the robot starts from the start zone
till its front part of body gets in
the finish line.
The robot will be disqualified if it
totally leaves the black line.
The robot will be disqualified if it
interrupts another robot during the
course of competition. |
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2) Middle (Secondary) School
Group |
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2.1) Legged Robot
u Racing time is measured from the time
the robot starts from the start zone
and turns the turning line to its front
part of body gets in the start line.
There are several turning lines in the
field and robot should turn designated
turning line.
Designated turning line will be released
at the day of competition.
Robot cannot go over the start line
when it starts.
The whole robot has to walk past the
designated turning line completely before
it can make a turn and return. |
2.2) Robot Line Tracing
Racing time is measured from the time
the robot starts from the start zone
to its front part of body gets in the
finish line.
The robot will be disqualified if it
totally leaves the black line.
The robot will be disqualified if it
interrupts another robot during the
course of competition.
When the robot encounter the crossing
at the T-course area, it has to turn
left and move towards the top of the
¡°T¡± and then move backward to the crossing
and continue the course until reaching
the finish line.
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2.3) Robot Adventure
Racing around the courses with obstacle
and arriving at the finish zone.
The robot cannot go over the start line
when it starts. |
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| Chapter7.
Open Categories |
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Both Elementary (Primary) and
Middle (Secondary) schools can compete in
the open categories, but they will be competing
among their groups only. Each team shall have
4 students (they can come from different grades)
and one coach. The team can be the same team
competing in the regular category, or it can
be a different team.
Each robot shall be designed using LEGO Dacta
materials and junk material or arts and crafts
materials can be used to decorate the robot.
All models can be completed at school. A presentation
board (+/- A3 size) with a brief report in
English format should be presented on the
day of competition. It must be around 150
words and graphics will be appreciated if
included. |
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1. Dancing Robot
Each team shall design a robot that can play
music and dance (free style movements) within
2 minutes.
Robots from each group can have a chance to
win the following awards:
A. The Best Dancing Robot (with the following
judging criteria)
l Dancing 50%
l Design 20%
l Structure 20%
l Presentation Board 10%
B. The Best Outlook Design Robot (with the
following judging criteria)
l Design 40%
l Structure 30%
l Decoration 20%
l Presentation Board 10%
C. The Best Performance Robot (with the following
judging criteria)
l Music 25%
l Movement 25%
l Design 20%
l Structure 20%
l Presentation Board 10% |
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2. Animal Robot
Design a robot that imitates an animal. The
following picture will be an example of animal
robot.
Robots from each group can have a chance to
win the following awards:
A. The Best Looking Robot (with the following
judging criteria)
l Structure 30%
l Aesthetics 30%
l Decoration 30%
l Presentation Board 10%
B. The Most Creative Robot (with the following
judging criteria)
l Creativity 50%
l Design 20%
l Structure 20%
l Presentation Board 10%
C. The Best Movement Robot (with the following
judging criteria)
l Imitation 35%
l Agility 35%
l Structure 20%
l Presentation Board 10%
There will also be a Best Of The Best
Robot award. It will be competed
by all participating open category teams and
it is voted by all committees, participating
team members and audiences. |
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| Chapter8.
Ranking Provision |
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Total ranking of Robot Olympiad
is decided by total score added up each item score.
Ranking is decided in each item. First rank is 100
point, second rank is 80 point, third rank is 60
point, and forth rank is 40 point.
Total score is come out from the adding score of
two items. If total score is the same the second
play score will have preference. |
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