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The time allocated
for each match is 3 rounds of
3minutes each |
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For the first attack,
robots should step forward at
least 3 steps before starting
to attack the other robot |
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If a robot stops for more than
10 seconds, the judge can give
a warning |
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If any part of a robot, other
than the feet, touches the ground
or the robot falls out of the
ring, the judge can call the robot
as ¡®Down.' |
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When 'downed' and the robot
cannot stand upright before the
judge counts to 10, the judge
calls it as 'K.O' and the robot
loses the game |
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If the robot gets 'down' more
than 3 times in the same round,
it will lose the game |
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If both of the robots get 'down'
at the same time, the game will
be restarted without a score |
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Time out is not permitted |
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Players can give up or forfeit
the match by request to the Judge.
The Judge can also stop the match
by calling a technical knock-out
if there seems to be critical
damage to the robot system |
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If either robot falls through
weakness or otherwise, the robot
must get up in 10 seconds. The
other robot should meanwhile return
to its corner. When the fallen
robot is on its legs, the round
is to be resumed and continued
until the three minutes have expired. |
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When the fallen robot gets upright
to continue the game, it should
get up autonomously or by the
assistance with a human controller |