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The time allocated for
each match is 3 rounds of 3minutes each |
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For the first attack,
robots should step forward at least
3 steps before starting to attack the
other robot |
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If a robot stops for more than 10
seconds, the judge can give a warning |
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If any part of a robot, other than
the feet, touches the ground or the
robot falls out of the ring, the judge
can call the robot as ¡®Down.' |
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When 'downed' and the robot cannot
stand upright before the judge counts
to 10, the judge calls it as 'K.O' and
the robot loses the game |
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If the robot gets 'down' more than
3 times in the same round, it will lose
the game |
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If both of the robots get 'down' at
the same time, the game will be restarted
without a score |
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Time out is not permitted |
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Players can give up or forfeit the
match by request to the Judge. The Judge
can also stop the match by calling a
technical knock-out if there seems to
be critical damage to the robot system |
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If either robot falls through weakness
or otherwise, the robot must get up
in 10 seconds. The other robot should
meanwhile return to its corner. When
the fallen robot is on its legs, the
round is to be resumed and continued
until the three minutes have expired. |
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When the fallen robot gets upright
to continue the game, it should get
up autonomously or by the assistance
with a human controller |